Adolamin Tarmikos

Barbarian Bear Warrior Basher

Adolamin Tarmikos
CN Medium Male Barbarian/Bear Warrior 8/5
Init: +3; Senses: Listen +9, Spot +7
Languages: Common
Speed: 40ft (+10ft Fast Movement, Base 30ft)
AC: 22 (+3 Dex, +5 Mithral Chain Shirt+1, +1 Amulet of Natural Armor, +3 Ring of Protection), touch 16, flat-footed 22
HP: 149
Fort: +14, Ref: +7, Will: +7
BAB/Grapple: +13/+8/+3/+18
Attacks: 19/+14/+9 +1 Greataxe of Fire (1d12+8 1d6 Fire, 20/x3) or +17/+12/+7 +1 Composite Longbow +4 (1d8+5 20/x3)
Full Attack: 19 +1 Greataxe of Fire (1d12+8 1d6 Fire, 20/x3)
Ranged: +17 +1 Composite Longbow +4 (1d8+5 20/x3)
Bear Form (Black): +22 2 claws (1d4+9) +17 bite (1d6+9)
Bear Form (Brown): +26 2 claws (1d8+13) +21 bite (2d6+13)

Abilities: Str 20, Dex 16, Con 16, Int 12, Wis 12, Cha 12
Class Abilities: Fast Movement, Rage, Uncanny Dodge, Improved Uncanny Dodge, Trap Sense, Damage Reduction 1/-, Bear Form (Black), Scent, Bear Form (Brown)
Feats: Combat Reflexes (PH 92), Dodge (PH 93), Endurance (PH 93), Iron Will (PH 97), Power Attack (PH 98), Cleave (PH92)
Skills: Climb +11, Handle Animal +5, Intimidate +15, Jump +13, Knowledge (nature) +6, Listen +9, Ride +10, Search +4, Spot +7, Survival +15, Swim +11
Possessions: Combat Gear plus; Hewards Handy Haversack; Bedroll; Candle; Flint & Steel; Whetstone; Lamp; Everlasting Rations; Everfull Mug; 50ft Silk Rope; Bear Helm; Amulet of Natural Armor +1; Cloak of Resistance +1; Ring of Protection +3; Gauntlets of Ogre Power; Jump Potion x2; Shield of Faith Potion x2; 5 x Dragon tokens, Daylight Pellets x4

Adolamin Tarmikos (Ado to his friends) is a Barbarain of unkown descent. He was dropped off on the door step of one of Uungaar’s taverns presumably by one of his parents though no one ever saw. Pannan the tavern owner, feeling sorry for the young child, took him in and began raising him where certain things became clear. The first being that Adolamin had a temper. The second was that for someone so wildly temperred he also had a brain, and wasn’t anywhere near as dim-witted as most Barbarians.

Growing up Pannan tried to keep Adolamin busy with the running of the tavern, giving him a Porter’s job in his youth which gave him a chance to hear many a traveller’s tale and try to learn of his past. Pannan was also kept busy with breaking up fights, of which Adolamin was especially fond of, and loved to wrestle to test his strength. As with most characters with shady pasts destiny came calling when a gang of thiefs attempted to rob Pannan. Adolamin managed to thwart their attempt and after this day made the decision to head off to the Academy of Heroes and see if he could learn anything of his past, a way to control his Rage, and to read and write.

Adolamin Tarmikos

Astorian Hedron tankerus